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[SourceCodebox2d V2.1.2

Description: Box2D做为一个物理引擎,它本身并不提供可见的图形界面,但是提供了计算在物理世界中刚体(不会变形的物体)运动(旋转/移动)轨迹数据的能力。所以任何一个带图形界面的程序开发框架都可以使用Box2D提供的数据,将物理特效以直观的方式展现出来。目前javascript/flash/java/Python等都提供了对Box2D的支持。当然Qt也能将Box2D加入进来和Graphics View框架结合,而且因为都是C++代码,这种集成显得非常方便。
Platform: | Size: 3100922 | Author: huqinwen | Hits:

[FlashMXflsh+xml

Description: flash+xml做交互考试系统的尝试,也许大家会有更好的做法-interactive flash xml do try to test the system, perhaps we can have a better approach
Platform: | Size: 92160 | Author: zhouyan | Hits:

[FlashMXAxing

Description: AS3代码 A*寻路 请使用FLASH CS3或其他支持AS3语言的软件打开-AS3 code A* Wayfinding use FLASH CS3 or other software language support AS3 open
Platform: | Size: 25600 | Author: 虚幻 | Hits:

[FlashMXActionScriptBook

Description: 《Flash AS3殿堂之路》光盘源码 学习ActionScript 3.0-err
Platform: | Size: 88064 | Author: lainanhui | Hits:

[FlashMXview360

Description: flash 360全景浏览,源码。即实现可以环顾四周的虚拟环境。-flash 360 panorama view, source. That implementation can take a look around the virtual environment.
Platform: | Size: 2414592 | Author: wangshang | Hits:

[FlashMXActionScript3

Description: flash as3 CookBook 中文翻译版 本书来源于实际ActionScript应用,超过300个解决方法用于解决各种编写代码中遇 到的问题。比如: 检测用户Flash 播放器版本或操作系统 开发自定义类 数据和类型格式化 字符串的使用 开发用户界面组件 声音和视频的使用 使用Flash Remoting and web services 实现远程过程调用 读取,发送和搜索XML数据 更多-Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You ll find recipes that show you how to: Detect the user s Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ...
Platform: | Size: 1486848 | Author: 孙斐 | Hits:

[FlashMXFlashGameServer

Description: flash socket c# 服务器端-flash socket c# server-side
Platform: | Size: 3901440 | Author: shaga | Hits:

[FlashMXflashcode

Description: 《Flash CS3 ActionScript 3.0游戏开发基础与范例》附书代码-" Flash CS3 ActionScript 3.0 game developers base and the example of" attached to the book code
Platform: | Size: 8226816 | Author: ywo | Hits:

[FlashMXBox2DFlashWithPapervision3DPart3

Description: box2d引擎,是一款flash不错的物理引擎-box2d engine, is a good physics engine flash
Platform: | Size: 184320 | Author: 张开亮 | Hits:

[FlashMXgame2

Description: flash游戏源码 box2d赛车游戏 -flash game box2d
Platform: | Size: 684032 | Author: asce | Hits:

[FlashMXgame

Description: 一个flash box2d实例,初学者必看-One flash box2d instance, beginners must see
Platform: | Size: 453632 | Author: asce | Hits:

[FlashMXBox2DAS3-v2.0.1---Controllers

Description: Flash版本的box2D物理引擎,对应学习as3的程序员们,学习物理引擎,很有帮助-Flash version of the box2D physics engine, the corresponding learning AS3 programmers, learning physics engine, very helpful
Platform: | Size: 412672 | Author: 刘志远 | Hits:

[source in ebookBox2D-for-Flash-Games

Description: BOX2D 教程书籍,书中详细介绍了重力,引力,关节轮轴等物理效果,能开发出愤怒的小鸟之类的游戏-BOX2D tutorial books, the book details the physical effects of gravity, gravity, axle joints, etc., look, like Angry Birds game
Platform: | Size: 3538944 | Author: wankun | Hits:

[OtherBox2D-Chuang-Jian-Flash-Game

Description: 介绍如何使用Box2D物理引擎创建Flash游戏。共分八章。第一章 hello box2d world;第二章 给世界添加刚体;第三章 刚体交互;第四章 给刚体施力;第五章 处理碰撞;第六章 joint与motor;第七章 给游戏换肤;第八章 子弹及感知器-Describes how to use the Box2D physics engine to create a Flash game. Divided into eight chapters. The first chapter hello box2d world Chapter II rigid added to the world Chapter III rigid interaction Chapter IV to the rigid body force Chapter V handle collisions Chapter VI joint and motor Chapter VII of the skin to the game Chapter VIII of the bullet and perceptron
Platform: | Size: 1315840 | Author: 王鹏 | Hits:

[OtherBox2DFlashAS3 2.1a

Description: Box2D的很好的flash开源类库,Box2D的flash as3 2.1版本,里面有API,实例源文件;Box2D类库;(Box2D's very good flash open source class library, Box2D flash AS3 2.1 version, which has API, instance source files; Box2D class library;)
Platform: | Size: 581632 | Author: xiaoqixiang | Hits:

[FlashMXMain.as

Description: 愤怒的小鸟代码部分 box2d物理引擎的使用(angry birds code part The use of box2d physical engine)
Platform: | Size: 2048 | Author: yorickw | Hits:

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